Failed to initialize directx

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The RPCS3 emulator also doesn’t provide free PS3 games for you to play. Step #2: Next, you should disable the Shader Cache in the GPU’s control panel.First of all, keep in mind that I tested the game only on the release of RPCS3 in the title of the video therefore it might not work with newer or older releases. For some reason my shader just won't compile and returns the following error: Failed to compile vertex shader! 0:1(10): error: GLSL 4. Sadly, as you may see on the callstack, source/line. Graphics suddenly pop in when compiling shaders. Even though I played the game a lot, most of the time I just deleted my shader cache, cause after rebooting/booting up the emulator is actually slower compiling the shaders, which can take several minutes. I cannot understand why the program loads perfectly fine and the shader program successfully compiles several times but fails to do in other times! Extract the shader folder into your STALKER gamedata folder. This is taking way too long to open, not worth it. Rpcs3 game keeps compiling shaders Airshipper is the official launcher for Veloren.

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